![]() There is a folder called LWRPSupport in the root. Fix these materials by replacing them with new materials that support LWRP. See (or for TLDR: create a LightweightRenderpipelineAsset and set it to the Renderpipeline parameter in Graphics settings).This might cause some of your existing materials to not work (even if you attempted to upgrade them). ![]() You must change your whole project to use LWRP. To make it work with an existing project, follow these steps:ฤก. If you want to see a starter project that works with LWRP, open SampleLWRPScene using Unity 2018.3 and build it to your device - it should just work! ![]() The "lwrp-support" branch has a folder called LWRPSupport that has all the files needed. TLDR: "lwrp-support" branch on arfoundation-samples repo has been updated to support the latest LWRP 4.8.0-preview. See the former post about ARFoundation working on LWRP 3.3.0 for context. ![]()
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